A.I.E. 2nd Year Programmer
Marshall Scholz
Hi, I'm Marshall! I first picked up programming when I was 13. Been making games in Unity with C# since. I enjoy working in teams to do my part in bringing game ideas to life. I'm always eager to learn, and put my skills to use.
COMING SOON!
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ALTA TERRORE
Point and Click/Horror
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DECAY
2.5D Action/Platformer
MY PORTFOLIO
01
PC and Mobile Game
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SOLO
Splatterfield is a 1v1 Multiplayer PVP game inspired from Splatoon! Focus on killing your enemy over and over with blasts of paint, paint as much of the world in your colour, and paint claimable areas to get points!
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Both the paint system, and multiplayer integration are made modular so they can be used in future projects.
02
PC GAME
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LEAD PROGRAMMER
Emergency Protocol is a 1st person horror game where you are stuck on a space station and need to repair the ships system to escape, while avoiding a blood thirsty monster that's on your tail at every turn. If your flashlight starts blinking, hide. If you can't, run!
03
MODULAR ASSET
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SOLO
This dynamic inventory asset is a tool that allows developers to quickly have a drag and drop cross trading inventory with currency.
04
PC GAME
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SOLO
C++ project is a fun tech demo made from scratch in C++. I wrote in depth documentation about the physics engine here. In this tech demo you can complete 2 level by swinging around on your grappling hook. To get up to high areas you need to use your momentum to build up speed.